- Download the latest DDS or PNG pack. It is recommended to use the DDS pack which is much faster.

- Download Dolphin 5.0, the latest official development build version or the latest Ishiiruka build. Official development builds or Ishiiruka builds from before the release of Dolphin 5.0 may not work.

- Place the "NAA" folder (works for every official game region) in "C:\Users\UserName\Documents\Dolphin Emulator\Load\Textures".

- Enable "Load Custom Textures" in Dolphin (Graphics -> Advanced -> Utility).

- Enable "Prefetch Custom Textures" in Dolphin to load all textures at once to reduce stuttering. This option requires a fair bit amount of RAM, 8 GB should be enough.

- The Ishiiruka build needs 525 MB ram and the main build needs 3188 MB ram, both with the DDS pack.

- Disable "Crop" if having issues going fullscreen (Graphics -> Advanced -> Misc).

- Rename the "NAA" folder to "NTL" to make it work for the Multiplayer V1.3 version of Super Mario 64 for the virtual console.

- Get the "Extended Draw Distance" (NTSC-U only) and "Remove Dark Filter" codes and one Widescreen code. Enable them for optimal quality, which are found in the Codes folder.

- Switch freely between the alternative textures by replacing the NAA folder to the main NAA folder. Use NTL instead if using the Multiplayer V1.3 version.

- Remove the "Skies" folder in the "NAA" folder if the alternative skies are preferred. Add the alternative "Skies" folder at the same location of the removed "Skies" folder.

- For having the latest codes pre-added, replace the .ini files from the "Codes" folder into the following folder location: "C:\Users\UserName\Documents\Dolphin Emulator\GameSettings".